Boxee and Widevine Team Up to Give Boxee Users the Ultimate Online Video Viewing Experience

Wednesday, August 18th, 2010
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Widevine to provide Boxee with adaptive streaming and DRM so Boxee users can access even more high-quality content

NEW YORK, NY and SEATTLE, WA — Widevine, a provider of digital entertainment solutions, and Boxee, software to enjoy movies, TV shows, and video from the Internet on a TV, today announced that the two companies will collaborate to make Widevine’s adaptive streaming, virtual DVD controls and digital rights management (DRM) technologies available in CE devices containing Boxee’s software platform. The Boxee platform is designed to give consumers a truly connected digital entertainment experience to enjoy movies, TV shows, music and photos, as well as streaming content from websites. As a result of this integration, Boxee customers will be able to access more high-quality, secure content than ever before.

“Our goal has always been to provide users with access to as much entertainment as possible,” said Avner Ronen, CEO & co-founder, Boxee. “Partnering with Widevine will allow us to bring more movies & TV shows to Boxee in the best possible quality.”

“We are excited to work with Boxee, one of the most innovative media center platforms available today,” said Brian Baker, CEO, Widevine. “Currently the Widevine platform is available in over 250 million CE devices worldwide and we continue to widen our footprint in the global CE device market. This agreement with Boxee moves us closer to our goal of becoming the world’s foremost provider of video optimization solutions and DRM.”

The Widevine platform is deployed by major Internet content services and large cable, satellite and telecommunication companies launching over-the-top and TV Everywhere strategies. The company’s software platform optimizes the entertainment experience for content delivered over any network to any device. The solution is natively supported in nearly all major brands and types of network connected consumer electronics including televisions, Blu-ray players, mobile devices, gaming systems and more.