Metaverse – Virtual Reality (VR), Extended Reality (XR) and Immersive Video News

NBC Olympics to provide live Winter Olympics coverage in VR with Intel
Jan 8, 2018 – NBC Olympics has announced that it will provide more than 50 hours of live virtual reality coverage powered by Intel True VR during the XXIII Olympic Winter Games from PyeongChang, South Korea, to authenticated users.
News categories: NBC Olympics, Intel, Gary Zenkel, James Carwana, Apps, Content Distribution, Digital TV, Korea, Metaverse, USA

Sky VR Studio selects Jaunt for immersive content distribution
Jan 8, 2018 – Jaunt has announced a partnership for the Jaunt XR Platform with Sky. Jaunt’s XR Platform is a white label immersive content distribution solution. Sky VR Studio will use the technology to deliver content via its Sky VR app.
News categories: Jaunt, Sky, Dominic Collins, Gary Davey, Content Distribution, Digital TV, Metaverse, UK

WheresMyMedia and VR Video bring VR to ATSC 3.0
Jan 5, 2018 – VR Video and WheresMyMedia have announced LiveWorks, a project to bring AR, VR and Live 360 Video to broadcast. ATSC 3.0 is paving the way for next-generation television services such as the LiveWorks broadcasting platform.
News categories: WheresMyMedia, VR Video, William Steele, Edwin Rogers, Sam Matheny, ATSC 3, Digital TV, Metaverse, NABShow, Terrestrial, USA

CTA predicts record U.S. sales in 2018 for AR/VR
Jan 4, 2018 – Augmented reality (AR) and virtual reality (VR) technologies are positioned for record growth in 2018, according to the CTA. And the latest exhibitor update on CES 2018 shows a record-setting footprint for both AR and VR.
News categories: Consumer Technology Association, Karen Chupka, Mark Turner, CES2025, Metaverse, USA

VR Industry Forum to publish industry guidelines at CES
Dec 14, 2017 – The Virtual Reality Industry Forum (VRIF) has announced the general availability of its first set of VR Industry Guidelines, which includes topics relevant for VR content production, distribution, security and consumption.
News categories: Virtual Reality Industry Forum, Rob Koenen, Christian Egeler, CES2025, Metaverse, Worldwide

PlayStation VR install base reaches 2 million units worldwide
Dec 7, 2017 – Sony Interactive Entertainment (SIE) has announced sales milestones. On December 3, 2017, PlayStation 4 (PS4) had cumulatively sold more than 70.6 million units to consumers worldwide, and PlayStation VR (PS VR) had sold more than 2M units.
News categories: Sony Interactive Entertainment, Andrew House, Gaming, Market Research, Metaverse, Worldwide

360° highlights and instant replays added to BT Sport app
Dec 5, 2017 – BT is making 360° highlights and instant replays from a range of major sporting events available on its BT Sport App including the UEFA Champions League, Premier League football, the FA Cup and World Title boxing.
News categories: BT Sport, Jamie Hindhaugh, Apps, Digital TV, Metaverse, Streaming, UK

ETSI launches new group on Augmented Reality
Dec 4, 2017 – ETSI has launched a new Industry Specification Group called Augmented Reality Framework (ISG ARF). The group aims to synchronize efforts and identify key use cases and scenarios for developing an Augmented Reality (AR) framework with relevant components and interfaces.
News categories: ETSI, Muriel Deschanel, Ralf Schäfer, Metaverse, Worldwide

Quarterly VR headset shipments top 1 million for the first time
Nov 27, 2017 – Virtual reality headset shipments are showing no signs of slowing, as the quarterly total exceeded 1 million units for the first time in Q3 2017. Sony took the lead, shipping more than 490,000 PlayStation VR (PS VR) sets in the quarter.
News categories: Canalys, Jason Low, Vincent Thielke, Digital TV, Market Research, Metaverse, Worldwide